Today marks Global Accessibility Awareness Day, an awareness day to showcase and celebrate accessibility and inclusion for all digital platforms. This includes how gaming is becoming more accessible and highlighting useful information for both developers and players.
You’ll see massive games like Fortnite highlighting how their games are accessible with options for anyone to use. Companies like Unreal are giving accessibility talks to the community to show how they became more accessible. Also, announced by Sony, the name and more details on Project Leonardo, their adaptable controller for PlayStation consoles.
At Third Kind Games we started an accessibility group in the past year, regularly meeting with interested people from different projects and teams. As an open group we encourage people to talk about the examples of accessibility in games they have seen that they use or like.
We were lucky to have SpecialEffect come in to talk to our team about their charity work and the tools, resources and dev kit they have created to support developers make their games more accessible. Our accessibility group will continue to invite speakers working in accessibility or have lived experiences as it’s important to us that we continue to learn from the community and experts, as it’s a constantly evolving subject.